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First details of Team Fortress 2 ‘Unlockables’ trickle out
It has been common knowledge for the past few weeks that Valve is planning some major changes to Team Fortress 2. We have also known that the medic class will be affected first and foremost, but that these changes will then spread to the various other classes in time. Now we have a couple of fresh details to work with; Medics are going to have the chance to unlock two new weapons through 35 new achievements.
Rather than being simple upgrades to the normal Medic healing ray, unlocked versions will have tactically different properties, which will be set on a new Loadout menu. One of these is the Overhealer. As the name implies, it enhances the Medic’s ability to boost friendly player’s health beyond its default capacity. Instead of stopping at 150% then decreasing over time, the Overhealer will permanently boost health to 200%. This is likely to come at the cost of the Ubercharge, or at least a severe inhibiter to the speed at which it builds.
The second unlock remains a mystery for now, but we’d love to hear some suggestions. Based on some rumours I’ve heard in-game, I wonder if deployable health packs might not be a possibility...
Unlockables are acquired by successfully acquiring a new set of Medic achievements, which is a system that obviously strongly reflects the system Infinity Ward so brilliantly pioneered in Call of Duty 4.
I’m not sure how I feel about these changes though. Naturally, as a sensible human being, I fear change with morbid irrationality and don’t want my favourite online shooter turned into a CoD4 wannabe just for the sake of it. And how annoying is it going to be once the new achievements are launched and we have to play for a full week on teams consisting of nothing but medics?
On the other hand, PC Gaming needs a leg up and Valve’s dedication to keeping TF2 fresh and appealing should be great to keep casual gamers interested. For more seasoned gaming vets’, they sould be reason enough not stray to copycats like Battlefield Heroes whenever that comes along. Particularly if there will be regular new sets of Unlockables to acquire, it could do wonders for the TF2 community.
Source
CVG
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January 23, 2008 in Online games | Permalink




